about me Hello! My name is Micha Orzeek and currently I live in d, Poland. I've been interested in CG world since I can remember. In general, I like almost every aspect of that, so I don't want to be categorized in any sub-field. However, I specialise in D, graphic design and Unreal Engine. I always try to experiment with different ideas and techniques. You can see my works at Be...
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... interested in any feedback. If you have any questions, would like to collaborate or just say hi, feel free to contact me. Stay in touch. [email protected].
By Michal Orzelek in Miscellaneous 1 marca 2021. Hi guys, I hope you're doing well. We released a new version of the Unreal Bucket plugin last week.
By Michal Orzelek in Free content, Miscellaneous 5 lutego 2021. I'm super excited to invite you to Unreal Bucket beta. The project my friends and I have been ...
orzel logo. info · work · UE4 blog · resources. orzel coming soon. Stay in touch. [email protected].
6 Jun 2014 ... Render mesh twice. Draw first mesh with a standard material and then draw second mesh with slightly higher scale and emissive material. Add ...
Michal Orzelek · 7 maja 2015 at 10:48 am. I think you copied UE files into wrong folders. Make sure you have the same folder hierarchy. I'll update my packs this ....
By Michal Orzelek in Free content, Miscellaneous 5 lutego 2021. I'm super excited to invite you to Unreal Bucket beta. The project my friends and I have been ...
By Michal Orzelek in Miscellaneous 1 marca 2021. Hi guys, I hope you're doing well. We released a new version of the Unreal Bucket plugin last week.
By Michal Orzelek in Free content 12 grudnia 2017. Hey guys! Long time no see. Today I've got a really great asset for you! Glock 19. Thanks to Mateusz ...
By Michal Orzelek in Free content 24 czerwca 2014. I found couple posts / questions about glass (or window if you like) material in Unreal Engine 4, so I decided ...
By Michal Orzelek in Free content 17 kwietnia 2019. How many times you had to reassign material to multiple meshes? I do it quite often while prototyping the ...
Texture Haven – 100% Free Textures, for Everyone. By Michal Orzelek in Free content 20 czerwca 2018 · TextureHaven. Today, I've stumbled across interesting ...
Unreal Engine 4 Blog. Tips, Tools. Tutorials, Free content for Unreal Engine 4. Menu. Premium Content · How to install UE4 content packs · About. Kategorie.
By Michal Orzelek in Free content 29 grudnia 2016. Hi there, As a huge fan of C&C: Red Alert, I decided to make my own Tesla Coil for UE4. I hope you like it!
Michał Orzełek. Graphic Designer, 3D Artist. michalorzelek.com · Łódź, Poland.
Michal Orzelek. Unreal Engine Generalist, 3D Artist. Łódź / Warsaw, Poland. m_orzelek.artstation.com. Michal Orzelek. Portfolio · Portfolio · Store · About&nb...
Sample project showing how to implement outline around objects in Unreal Engine 4. Full tutorial available here: http://www.michalorzelek.com/blog/?p=260 ...
Im using the outline materials provided in this tutorial. http://www.michalorzelek. com/blog/tutorial-creating-outline-effect-around-objects/ alt text.
Check out 20 curated packs selected by the staff at Epic Games.
... Tips by Bradford Smith. Pseudo realistic sand accumulation material | Unreal Engine 4 blog Game Engine, Unreal Engine,. Saved from michalorzelek.com ...
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Last Modified: | 2020-12-14 3 years 11 months 3 days ago |
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